My Card Games
These are games that I created. They're all still being play-tested, so the rules aren't necessarily final yet. Major revisions are noted by date on each game's page.
If you try playing any of these games, I'd love to hear about it! And constructive feedback is always appreciated.
Tested & Playable
- Jump Start: form a hand of five diverse cards, then build on it. (2-5 players) ★ Favorite ★
- 4-24: be the first to match four out of 24 cards. (2 players, strategy)
- Math Arena: collect cards via math operations (2-5 players)
- Thirty: avoid taking the running total below 0 or above 30. (2-10 players)
- Traffic: play cards based on even/odd/face rule cards (2-4 players, or more with 2 decks)
Needs More Play-Testing
- Roll Five: pair dice with cards and bet on whether you've got the lowest or highest score.
- BEOR (Solitaire): play cards to themed piles (black, even, odd, or red).
- BEOR (Multi-player): as above, with an added competitive goal. (2-5 players)
- Fools and Angels: a game of balancing red and black numbers to 0. (2 players, attack/defend)
- Hitmakers: a game of pop-culture influence. (3 or 4 players)
- Plague Rats: go, and save — or overrun — the city. (2 players)
- Tower Battle: build your “towers” and prevent your opponent from building theirs. (2 players)
- Two Ops: create math operations based on color patterns. (2-6 players)
Other Creators' Games
Here is a card game that I did not create. I decided to re-interpret what I understand of the rule set in my own words.
- Pariah (Redux): score by making valid pairs of private and public cards (2 players)
Some card graphics provided by Mr. Art Robot. Clip art via Pixabay.